↑ 23-11-2021 PC Patch Notes for patch Rise of the Tomb Raider, build 1.0.↑ Intelligent Music Systems developers website.↑ GitHub - NVIDIA/DLSS - DLSS Programming Guide Release.pdf - last accessed on " For best image quality place DLSS as close to the start of post processing as possible (before any/as few effects as possible are applied to the frame).".Disabling Depth of Field and Film Grain works around the worst of the issue. ↑ 20.0 20.1 Verified by User:Aemony on Ĭonfirmed using the DLSS Indicator as well as comparison shots that full-screen post-processing effects are run before the DLSS upscaling pass, which ends up harming the visual quality of the screen when compared to native rendering.
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